AI Insights · Timothy · March 2022
Top 5 NFT Games in Saudi Arabia: Q1 2022 Performance
Explore the performance trends of the top 5 NFT games in Saudi Arabia during the first quarter of 2022, including downloads, revenue, and active user metrics.
The first quarter of 2022 saw varied performance trends for the top 5 NFT games in Saudi Arabia on a unified platform, with data sourced from Sensor Tower.
MIR4 from Wemade Co., Ltd. experienced a peak in weekly revenue at approximately $11.8K in late January, followed by a decline to around $6.7K by the end of March. Weekly downloads for the game remained relatively low, ranging from 97 to 248, but saw a significant spike to 936 in the final week of March. Meanwhile, weekly active users fluctuated, starting at around 1.9K and ending the quarter at approximately 2.1K.
IMVU: 3D Avatar Creator & Chat by IMVU showed consistent weekly revenue, peaking at $4.2K in early January and tapering off to around $2.2K by the end of March. Weekly downloads were steady, staying mostly between 752 and 1.1K. The game's weekly active users saw a gradual decline from 38.6K to about 29.6K over the quarter.
Highrise: Avatar, Chat & Games by PocketzWorld Inc. had a more volatile revenue pattern, with significant peaks and troughs. The highest weekly revenue was $4.4K in late January, and it dropped to around $925 by the end of March. Weekly downloads showed a steady increase, reaching a high of 5.3K in the last week of March. Weekly active users also saw substantial growth, starting at 2.8K in late December and rising to 11.3K by the end of the quarter.
League of Kingdoms from NPLUS ENTERTAINMENT had a modest revenue performance, peaking at $920 in late January. Weekly downloads were minimal, with the highest being 355 in early January. Weekly active users showed some fluctuation, ending the quarter at around 149 from an initial 99.
Thetan Arena: MOBA Survival by WOLFFUN CO., LTD experienced a sharp decline in weekly revenue, starting at $383 in late December and dropping to around $147 by the end of March. Weekly downloads were highest at 1.8K in early January but significantly dropped to as low as 5 by the end of the quarter. Weekly active users followed a similar downward trend, starting at 3.3K and ending at approximately 691.
For more detailed insights and trends, visit Sensor Tower.